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UnrealScript is the scripting language of
the Unreal engine and is used for authoring game code and gameplay events. Similar in basic design principles to Java, UnrealScript has object-oriented features and is recognizable as a member of the curly brace family. The language was also designed for simple, high-level game programming. UnrealScript was
created by Tim Sweeney, who also created an earlier game scripting language
called ZZT-oop.
By making the process of modifying the game easier, UnrealScript helped enable the growth of a large community of people on
the Internet dedicated to modifying Unreal. This ability greatly added to the overall longevity of Unreal and provided an incentive for
new development.
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